Animation
Motion Matching EP2: Setup and Dataset Generation in Unreal Engine


In Episode 2 of our Motion Matching tutorial series, we dive into the hands-on setup. You’ll learn how to prepare your Unreal Engine project, generate a motion dataset using Motorica’s Motion Factory, and get ready to build your first motion matching system.

👉 What you’ll learn in this episode:
• How to initialize your Unreal Engine project for motion matching
• How to generate and import animation data using Motion Factory
• How to organize your assets, tags, and data structure for fast iteration
• Tips to ensure your setup scales for future projects and characters

Motorica’s Motion Factory makes it simple to create high-quality motion datasets in minutes. With over 40 minutes of AAA-quality animation data and seamless Unreal integration, you can go from setup to playable results faster than ever.

⚡ This episode is perfect for technical artists, animators, and developers who want to see how Motion Factory connects the dots between data, animation, and production-ready motion matching.

🔔 Subscribe to follow the full series and get access to the free 200-animation dataset at the end.

🔔 References: Daniel Holden's Post on Springs: https://theorangeduck.com/page/spring-roll-call

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