Style Mixing, our latest Feature Drop, lets you apply different motion styles to different body regions in Motion Stage — without retraining from scratch.
Raw Power Games uses Motorica for locomotion in Chronicles: Medieval, including their gameplay reveal. Style Control keeps personality grounded in Unreal.
Key Idle Pose lets you set an exact idle in Motion Stage and have Motorica hold it in the idle segment of a generated animation: starts, stops, and loops that Motion Matching can actually use.
Michal Navrátil breaks down his 1st place Living World: Motion Factory workflow, reaction zones, crowd variation, and Key Idle Pose.
A free meetup for trailer creators and professionals of the cinematic craft during Gamescom week. Win great prizes, enjoy cold Kölsch, and connect with good people from our communities.
Meet the Motorica Masters 2026 Living World winners. Three animators built living crowd worlds in Unreal with Motion Factory. $3,000 prize pool · 3 winners.